![]() Maybe allow the power plant to slightly increase the suicide damage of gobin sappers and kamikazes They might need upgrade trees for this, especially relating to increasing health/armour/regen/some other sorts of special abilities (like stunning nearby enemies, slowing, cursing, etc) the blast staff might be a better option for damage, maybe the towers should be more of a blocking and distraction role? It is rough when attackers split off around the castle to kill buildings behind it, towers can help that but they're very hit or miss any round. I'm not sure where towers can fit in right now. Give northern faction an ultimate frost dragon maybe? Maybe with a special ability to cover a section of ground with frost that lasts a short period of time (damage, slow, freeze chance? maybe devour ability also?) ![]() I liked the troll trapper ultimate in the version For example, a large demon ultimate for the chaos side (demon summon ability? mass curse? spawn in a temporary gate that spawns in temporary imps?) More unit upgrade paths would be nice, especially with the goal of at least 1 ultimate unit per side. Shorter castle path is good, I never liked the swamp in the middle I think unlimited range blink is best workers, reduces clicks ![]() Not sure if I like the unlimited range rescue strike ![]()
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